Casino games generally provide a predictable long-term advantage to the
casino, or "house", while offering the player
the possibility of a large short-term payout.
Some
casino games have a skill element, where
the player makes decisions; such games are
called "random with a tactical element." While
it is possible through skillful play to minimize
the house advantage, it is extremely rare that a
player has sufficient skill to completely
eliminate his inherent long-term disadvantage
(the house edge or house vigorish) in a
casino
game. Such a skill set would involve years of
training, an extraordinary memory and numeracy,
and/or acute visual or even aural observation,
as in the case of wheel clocking in Roulette.
The player's disadvantage is
a result of the
casino not paying winning wagers
according to the game's "true odds", which are
the payouts that would be expected considering
the odds of a wager either winning or losing.
For example, if a game is played by wagering on
the number that would result from the roll of
one die, true odds would be 5 times the amount
wagered since there is a 5 to 1 probability of
any single number appearing. However, the
casino
may only pay 4 times the amount wagered for a
winning wager.
There are three general categories of
casino games: table games, electronic gaming machines,
and random number ticket games such as Keno and
simulated racing.
Gaming machines, such as slot
machines and pachinko, are usually played by one
player at a time and do not require the
involvement of casino employees to play. Random
number games are based upon the selection of
random numbers, either from a computerized
random number generator or from other gaming
equipment. Random number games may be played at
a table, such as Roulette, or through the
purchase of paper tickets or cards, such as Keno
or Bingo.
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